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Home/ Questions/Q 483327
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T01:11:10+00:00 2026-05-13T01:11:10+00:00

I know that this is supposedly a super simple question, but I’ve been struggling

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I know that this is supposedly a super simple question, but I’ve been struggling with the concept for some time now.

My question is, how do you chain constructors in C#?

I’m in my first OOP class, so I’m just learning. I don’t understand how constructor chaining works or how to implement it or even why it’s better than just doing constructors without chaining.

I would appreciate some examples with an explanation.

So how do how chain them?
I know with two it goes:

public SomeClass this: {0}

public SomeClass
{
    someVariable = 0
} 

But how do you do it with three, four and so on?

Again, I know this is a beginner question, but I’m struggling to understand this and I don’t know why.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T01:11:10+00:00Added an answer on May 13, 2026 at 1:11 am

    You use standard syntax (using this like a method) to pick the overload, inside the class:

    class Foo 
    {
        private int id;
        private string name;
    
        public Foo() : this(0, "") 
        {
        }
    
        public Foo(int id, string name) 
        {
            this.id = id;
            this.name = name;
        }
    
        public Foo(int id) : this(id, "") 
        {
        }
    
        public Foo(string name) : this(0, name) 
        {
        }
    }
    

    then:

    Foo a = new Foo(), b = new Foo(456,"def"), c = new Foo(123), d = new Foo("abc");
    

    Note also:

    • you can chain to constructors on the base-type using base(...)
    • you can put extra code into each constructor
    • the default (if you don’t specify anything) is base()

    For “why?”:

    • code reduction (always a good thing)
    • necessary to call a non-default base-constructor, for example:

      SomeBaseType(int id) : base(id) {...}
      

    Note that you can also use object initializers in a similar way, though (without needing to write anything):

    SomeType x = new SomeType(), y = new SomeType { Key = "abc" },
             z = new SomeType { DoB = DateTime.Today };
    
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