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Home/ Questions/Q 8410085
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Editorial Team
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Editorial Team
Asked: June 10, 20262026-06-10T00:05:07+00:00 2026-06-10T00:05:07+00:00

I know the point of templates is to generalize your code, however I would

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I know the point of templates is to generalize your code, however I would like one specific member function of that class to react differently based on what type of object was created.
Specifically I created a Class Dictionary that is meant to be used to create DictionaryNoun or DictionaryAdjective objects. I have a Dictionary::print() that I want to have a code structure as follows:

Dictionary::print(){
   if(this is a Dictionary<Noun> object){
       // Print my nouns in some special way
   }
   if(this is a Dictionary<Adjective> object){
       // Print my adjectives in some special way
   }
   else{ //Print objects in default way}
}

My question is how do I do the type check on my objects?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-10T00:05:08+00:00Added an answer on June 10, 2026 at 12:05 am

    C++ lets you specialize member functions for specific template arguments. For example, if you have something like this:

    template <typename T> class Dictionary {
        /* ... */
    };
    

    Then you can specialize what print does for a Dictionary<Noun> by writing

    template <>
        void Dictionary<Noun>::print() {
        /* ... special code for printing nouns ... */
    }
    

    You can specialize for Adjective the same way. Finally, you can write a default implementation that’s used if neither matches by writing

    template <typename T>
        void Dictionary<T>::print() {
        /* ... catch-all code ... */
    }
    

    Hope this helps!

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