Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7130059
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 28, 20262026-05-28T11:18:34+00:00 2026-05-28T11:18:34+00:00

I know the size of a vector, which is the best way to initialize

  • 0

I know the size of a vector, which is the best way to initialize it?

Option 1:

vector<int> vec(3); //in .h
vec.at(0)=var1;     //in .cpp
vec.at(1)=var2;     //in .cpp
vec.at(2)=var3;     //in .cpp

Option 2:

vector<int> vec;     //in .h
vec.reserve(3);      //in .cpp
vec.push_back(var1); //in .cpp
vec.push_back(var2); //in .cpp
vec.push_back(var3); //in .cpp

I guess, Option2 is better than Option1. Is it? Any other options?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-28T11:18:35+00:00Added an answer on May 28, 2026 at 11:18 am

    Both variants have different semantics, i.e. you are comparing apples and oranges.

    The first gives you a vector of n default-initialized values, the second variant reserves the memory, but does not initialize them.

    Choose what better fits your needs, i.e. what is “better” in a certain situation.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I know vectors can be constructed to a predefined size vector<int> foo(4); But is
I have a std::vector of values for which I know the maximum size, but
Considering this code: std::vector<myObject*> veryLargeArray; for (int i = 0; i < veryLargeArray.size(); ++i)
I have a pointer to a vector of object pointers vector<object*>* vec; Which happens
I have a struct which has some vectors as members: struct my_struct { std::vector<int>
How to know the size of a declared variable in GMP??or how can we
How can i know the size of the enum Days ? Will it be
Summary: How should the UIViewController know the size of its UIView instance when initialising
This question was inspired by a similar question: How does delete[] know the size
If I am working on a Unix machine, how could I know the size

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.