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Home/ Questions/Q 8344917
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T06:31:19+00:00 2026-06-09T06:31:19+00:00

i know there are posts about this, but none of them suggests something useful..

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i know there are posts about this, but none of them suggests something useful.. So my problem is that CTFramesetterSuggestFrameSizeWithConstraints returns height that is too small for my text, the longer the text the more of it get’s cut. Code that i use to calculate height:

CGFloat widthConstraint = self.frame.size.width;
CTFramesetterRef framesetter = CTFramesetterCreateWithAttributedString(attrString);
CGSize suggestedSize = CTFramesetterSuggestFrameSizeWithConstraints(framesetter,CFRangeMake(0, 0),NULL,CGSizeMake(widthConstraint, 20000),NULL);
CGFloat suggestedHeight = suggestedSize.height;

So my question is what choise do i have? Maybe there are some workarounds?
One of the solutions that i have found is to draw the text and only then find the height, but i don’t know how to do that. So maybe someone has some solution to this?

Thanks i advance!!

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  1. Editorial Team
    Editorial Team
    2026-06-09T06:31:21+00:00Added an answer on June 9, 2026 at 6:31 am

    Well after a very long time i’ve finally found out what’s wrong.. After all the method works as intended and i think everyone else that says it’s not on the internet have made some mistakes.. My mistake was when i draw text i’ve left some bad hardcoded values.. So if anyone has issues with CTFramesetterSuggestFrameSizeWithConstraints, double or tripple check your drawing code!

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