I know there are some solutions out there for saving and loading images on your iPhone. However none have quite worked for me.
For example, the link below has a great code chunk which lets you load and save a UIImage with a unique key, but I can’t work out how to tell when loading an image using this code if an image under that key already exists or not.
//saving an image
- (void)saveImage:(UIImage*)image:(NSString*)imageName {
NSData *imageData = UIImagePNGRepresentation(image); //convert image into .png format.
NSFileManager *fileManager = [NSFileManager defaultManager];//create instance of NSFileManager
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); //create an array and store result of our search for the documents directory in it
NSString *documentsDirectory = [paths objectAtIndex:0]; //create NSString object, that holds our exact path to the documents directory
NSString *fullPath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.png", imageName]]; //add our image to the path
[fileManager createFileAtPath:fullPath contents:imageData attributes:nil]; //finally save the path (image)
NSLog(@"image saved");
}
//removing an image
- (void)removeImage:(NSString*)fileName {
NSFileManager *fileManager = [NSFileManager defaultManager];
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *fullPath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.png", fileName]];
[fileManager removeItemAtPath: fullPath error:NULL];
NSLog(@"image removed");
}
//loading an image
- (UIImage*)loadImage:(NSString*)imageName {
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
NSString *documentsDirectory = [paths objectAtIndex:0];
NSString *fullPath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"%@.png", imageName]];
return [UIImage imageWithContentsOfFile:fullPath];
}
If you could help me work out that out it would be really appreciated. I need to save several images, and load them depending on if a given key already exists or not.
if u want to get images with unique key, try using UUID. This will always give u image with unique key..For example here is an example of using UUID..