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Home/ Questions/Q 7560655
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T12:57:33+00:00 2026-05-30T12:57:33+00:00

I know you may regard this post as another duplicate, while it’s not. It’s

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I know you may regard this post as another duplicate, while it’s not. It’s not a duplicate because my code is different than others, and nobody else’s post (that I have seen) has solved my problem.

Here is my code:

#include "sprite.h"

SDL_Surface * SPRITE::screen;
int player;
void DrawPlayer(int x, int y) {
    SDL_Rect rect = {x,y,20,20};
    SDL_FillRect(SPRITE::screen, &rect, 0x00CC00);
}
DrawPlayer(20,20);

The error is on the line DrawPlayer(20,20);

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  1. Editorial Team
    Editorial Team
    2026-05-30T12:57:35+00:00Added an answer on May 30, 2026 at 12:57 pm

    You are not calling DrawPlayer() from within any function.

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