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Home/ Questions/Q 8152865
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T15:50:09+00:00 2026-06-06T15:50:09+00:00

I like to realize the following scenario. (example) I have 3 Classes: Controller Apple

  • 0

I like to realize the following scenario. (example)

I have 3 Classes:

  1. Controller
  2. Apple
  3. Car
public class Apple implements IBonus {
    public String name;
    public String weight;
}


public class Car implements IBonus{
    public String brand;
    public String vmax;
    public String power;
}

public class Controller {
    public List<String> values;

    public void doWork(IBonus bonusObject){
       if(bonusObject instanceOf Car){
          Car c = (Car)bonusObject;
          values.add(c.brand);
          values.add(c.vmax);
          values.add(c.power);
       }
       if(bonusObject instanceOf Apple){
          Apple a = (Apple)bonusObject;
          values.add(a.name);
          values.add(a.weight);
       }
    }
}

Now, I have a lot of Classes like apple and car. And there is also the possibility that some variables of each class will be changed, added or removed in the near future.
This will mean that I always have to adjust the code in the controller class.

Does anyone know a suitable pattern?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-06T15:50:10+00:00Added an answer on June 6, 2026 at 3:50 pm

    You don’t need any pattern for this. Just plain old polymorphism:

    public interface IBonus {
        void fillStringList(List<String> values);
    }
    ...
    
    public void doWork(IBonus bonusObject){
       bonusObject.fillStringList(values);
    }
    
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