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Home/ Questions/Q 748545
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T14:19:57+00:00 2026-05-14T14:19:57+00:00

I load scripts using luaL_loadfile and then lua_pcall from my game, and was wondering

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I load scripts using luaL_loadfile and then lua_pcall from my game, and was wondering if instead of loading them into the global table, I could load them into a table named after their filename?

For example:

I have I file called “Foo.lua”, which contains this:

function DoSomething()
    --something
end

After loading it I want to be able to access it like:

Foo.DoSomething()

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-14T14:19:58+00:00Added an answer on May 14, 2026 at 2:19 pm

    Try something like this. Don’t forget to add error checking…

    lua_newtable(L);
    lua_setglobal(L,filename);
    luaL_loadfile(L,filename);
    lua_getglobal(L,filename);
    lua_setfenv(L,-2);
    lua_pcall(L,...);
    
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