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Home/ Questions/Q 642381
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T21:09:54+00:00 2026-05-13T21:09:54+00:00

I m the beginner in iphone software development. I developing the application on skin

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I m the beginner in iphone software development.
I developing the application on skin cancer in which i want to calculate or count red color pixel from UIImage which is captured by iphone camera.It is possible to count red pixel from UIImage?

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  1. Editorial Team
    Editorial Team
    2026-05-13T21:09:54+00:00Added an answer on May 13, 2026 at 9:09 pm

    Since this is a question that is asked almost weekly, I decided to make a little example project that shows how to do this. You can look at the code at:

    http://github.com/st3fan/iphone-experiments/tree/master/Miscellaneous/PixelAccess/

    The important bit is the following code, which takes a UIImage and then counts the number of pure red pixels. It is an example and you can use it and modify it for your own algorithms:

    /**
     * Structure to keep one pixel in RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA format
     */
    
    struct pixel {
        unsigned char r, g, b, a;
    };
    
    /**
     * Process the image and return the number of pure red pixels in it.
     */
    
    - (NSUInteger) processImage: (UIImage*) image
    {
        NSUInteger numberOfRedPixels = 0;
    
        // Allocate a buffer big enough to hold all the pixels
    
        struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel));
        if (pixels != nil)
        {
            // Create a new bitmap
    
            CGContextRef context = CGBitmapContextCreate(
                (void*) pixels,
                image.size.width,
                image.size.height,
                8,
                image.size.width * 4,
                CGImageGetColorSpace(image.CGImage),
                kCGImageAlphaPremultipliedLast
            );
    
            if (context != NULL)
            {
                // Draw the image in the bitmap
    
                CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage);
    
                // Now that we have the image drawn in our own buffer, we can loop over the pixels to
                // process it. This simple case simply counts all pixels that have a pure red component.
    
                // There are probably more efficient and interesting ways to do this. But the important
                // part is that the pixels buffer can be read directly.
    
                NSUInteger numberOfPixels = image.size.width * image.size.height;
    
                while (numberOfPixels > 0) {
                    if (pixels->r == 255) {
                        numberOfRedPixels++;
                    }
                    pixels++;
                    numberOfPixels--;
                }
    
                CGContextRelease(context);
            }
    
            free(pixels);
        }
    
        return numberOfRedPixels;
    }
    

    A simple example on how to call this:

    - (IBAction) processImage
    {
        NSUInteger numberOfRedPixels = [self processImage: [UIImage imageNamed: @"DutchFlag.png"]];
        label_.text = [NSString stringWithFormat: @"There are %d red pixels in the image", numberOfRedPixels];
    }
    

    The example project on Github contains a complete working example.

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