Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7444213
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 29, 20262026-05-29T11:27:55+00:00 2026-05-29T11:27:55+00:00

I m working on OpenGL tester program for Android. So i have pretty havy

  • 0

Im working on OpenGL tester program for Android. So i have pretty havy scene with 68 objects, each one has its own class. Im also have Activity, GLView and GLRenderer classes. All objects declared in GLRenderer like so:

   private final lToe lToe = new lToe();
   private final rToe rToe = new rToe();
   private final pelvis pelvis = new pelvis();
   private final waist waist = new waist();
   private final chest chest = new chest();

My problem is – when i create GLView in Activity with lines:

            showDialog(0);
            GLView view;
            view = new GLView(this);
            setContentView(view);

my application stops responding for about 15 secs, it not showing my loading dialog(“showDialog(0);”), placed in dedicated thread, i even have “Not responding Stop/Wait” dialog every time i launching application. So is there some way to keep UI responding and progress bar showing properly, while loading ? (Sorry for bad english)

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-29T11:27:56+00:00Added an answer on May 29, 2026 at 11:27 am

    When you load the scene for the first time (create the view), you should do it on a separate thread, then call runOnUiThread() to pop up a dialog on the UI thread. I would also look at AsyncTask as it will save you time.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am working on openGl in android and stuck with some issue. I have
I am working on an Android opengl lib and have hit a small issue.
I'm currently working on an OpenGL ES 1.1 app for the iPad its running
I am working on a simple CAD program which uses OpenGL to handle on-screen
Working through some OpenGL-ES tutorials, using the Android emulator. I've gotten up to texture
I have an Ipad app what has multiple OpenGL tile images, couple buttons in
Hi I am working on OpenGL and making a wallpaper in android,I want to
So I am working on openGL ES2.0 and GLSL and I have a question
I am working on an OpenGL ES application where I have a spaceship with
I've been working with OpenGL for about a year now, and have learned a

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.