Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6016831
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 23, 20262026-05-23T03:02:23+00:00 2026-05-23T03:02:23+00:00

I made a board game with includes just some little animations. I reduced the

  • 0

I made a board game with includes just some little animations. I reduced the fps from 60 to 30 to reduce the processor load. But the device still gets very warm.
Another application made without cocos2d is not heating it so much.
Are there any methods to calm the iPhone down?
The device state is as follows:

  • Wifi is always enabled
  • The app uses gamecenter
  • GPS is inactive
  • fps is always on 30
  • I use cocos2d-iphone as engine
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-23T03:02:23+00:00Added an answer on May 23, 2026 at 3:02 am

    It might be worth experimenting with different director types, e.g. kCCDirectorTypeNSTimer, and seeing if that helps at all. Those will have the biggest effect on the main loop of the game.

    You should also spend some time with Instruments if you’ve not already, as that will show you where the CPU is spending its time and give you some hints on where you could ease things up.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I made a TicTacToe Game! Just for fun. It works and all, but can't
I'm just getting started on making a board game using Cocoa/Objective-C. My plan is
I made a puzzle game using HTML5, just now I tried to add local
Here's a snippet of code: //Game board is made up of Squares. A player
I've been making a game and its been going OK, but I've made it
Sort of a noob question, but I'm writing a board game where the state
Made this nice little loop for hiding and showing div's, works as a charm
Made a custom obj called Item with some string fields and one float. .h
I made an android game. Now i want to store game score of each
I made swf file that sends id to php, than php collects info from

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.