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Home/ Questions/Q 1044905
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T15:54:07+00:00 2026-05-16T15:54:07+00:00

I made a prototype of a project with PyQt and made it work there,

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I made a prototype of a project with PyQt and made it work there, now I’m trying to convert it to C++ and am having some problems.

If I don’t put the Q_OBJECT macro in, it compiles and works, but if I comment it out, I get the following errors:

Undefined symbols:
  "vtable for MapView", referenced from:
      MapView::~MapView()in mapview.o
      MapView::~MapView()in mapview.o
      MapView::MapView(QObject*)in mapview.o
      MapView::MapView()in mapview.o
  "MapView::staticMetaObject", referenced from:
      MapView::MapView(QObject*)in mapview.o
      MapView::MapView()in mapview.o

Here’s the header:

#ifndef MAPVIEW_H
#define MAPVIEW_H

#include <QtGui>
#include <QObject>

class MapView : public QGraphicsScene
{
    //Q_OBJECT

public:
    MapView();
    explicit MapView(QObject *parent = 0);
    QGraphicsPixmapItem *mappixmap;
    ~MapView();

private:
    bool dragging;
    float offsetX, offsetY, downoffsetX, downoffsetY;

protected:
    void mousePressEvent(QGraphicsSceneMouseEvent *event);
    void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
    void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);

};

#endif // MAPVIEW_H

Secondary question is will Bad Things happen if I just omit the Q_OBJECT macro here?

And yes, I’m aware of that it’s stupid to call a QGraphicsScene a “view”.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-16T15:54:08+00:00Added an answer on May 16, 2026 at 3:54 pm

    This kind of errors usually happen when you add the Q_OBJECT macro and forget to rerun moc. If you use qmake, just run make qmake after you added the macro.

    As for your second question: you won’t be able to use signals/slots (among other things) without the Q_OBJECT macro. See the docs for more information about this.

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