Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3754674
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 19, 20262026-05-19T09:34:52+00:00 2026-05-19T09:34:52+00:00

I made an iphone application which uses OpenAL to play many sounds. These sounds

  • 0

I made an iphone application which uses OpenAL to play many sounds.
These sounds are in mp3, quite heavy (more than 1mn)and I stream them (2 buffers per sound) in order to use less memory.
To manage interruptions, I use this code :

In OpenALSupport.c file :

  //used to disable openAL during a call
    void openALInterruptionListener ( void   *inClientData, UInt32 inInterruptionState) 
    {
        if (inInterruptionState == kAudioSessionBeginInterruption) 
        {
            alcMakeContextCurrent (NULL);
        }
    }

    //used to restore openAL after a call
    void restoreOpenAL(void* a_context)
    {
        alcMakeContextCurrent(a_context);
    }

In my SoundManager.m file :

 - (void) restoreOpenAL
    {
        restoreOpenAL(mContext);
    }

    //OPENAL initialization
    - (bool) initOpenAL
    {   
        // Initialization
        mDevice = alcOpenDevice(NULL);
        if (mDevice) {
    ...

            // use the device to make a context
            mContext=alcCreateContext(mDevice,NULL);
            // set my context to the currently active one
            alcMakeContextCurrent(mContext);

            AudioSessionInitialize (NULL, NULL, openALInterruptionListener, mContext);

            NSError *activationError = nil;
            [[AVAudioSession sharedInstance] setActive: YES error: &activationError];

            NSError *setCategoryError = nil;

            [[AVAudioSession sharedInstance] setCategory: AVAudioSessionCategoryAmbient error: &setCategoryError];

            ...
    }

And finally in my AppDelegate :

- (void)applicationDidBecomeActive:(UIApplication *)application
{
    [[CSoundManager getInstance] restoreOpenAL];
    ...
}

With this method the sounds are back after a call , but flows seem to be played randomly.
Is there a specific way to manage interruption with streaming sounds ? I don’t find any article about that.

Thanks for your help.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-19T09:34:53+00:00Added an answer on May 19, 2026 at 9:34 am

    Ok, I answer to my own question.

    I solved the problem by managing error on my streaming method :

    - (void) updateStream
    {
    ALint processed;    
    alGetSourcei(sourceID, AL_BUFFERS_PROCESSED, &processed);
    
    while(processed--)
    {
        oldPosition = position;
    
        NSUInteger buffer;
    
        alSourceUnqueueBuffers(sourceID, 1, &buffer);
    
        ////////////////////
        //code freshly added
        ALint err = alGetError();
        if (err != 0) 
        {
            NSLog(@"Error Calling alSourceUnQueueBuffers: %d",err);
            processed++;
            //restore old position for the next buffer
            position = oldPosition;
            usleep(10000);
            continue;
        }
        ////////////////////    
    
        [self stream:buffer];
    
        alSourceQueueBuffers(sourceID, 1, &buffer);
    
        ////////////////////
        //code freshly added
        err = alGetError();
        if (err != 0) 
        {
            NSLog(@"Error Calling alSourceQueueBuffers: %d",err);
            processed++;
            usleep(10000);
            //restore old position for the next buffer 
            position = oldPosition;
        }
        ///////////////////
    }
    

    }

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I've made an iPhone application which replicates the web site. We're using Website Payment
i am building an music application in iphone which i have made using AVAudioPlayer,and
I made an iPhone application, and now I would like to make multiple more
I have made a calendar application for the iPhone in which I have a
I need to play sounds (~5 seconds each) throughout my iphone application. When they're
I made an iPhone application in which I have to implement myspace integration. I
I have made Iphone applicatio. In my application whatever data i have recorded; all
I have made an application and I have installed it on my iphone, but
How could I run a game made with XNA on the iPhone/iTouch? Which steps/tools
I made iPad application in which, I want to insert record into database table,

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.