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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T21:47:21+00:00 2026-06-04T21:47:21+00:00

i must be missing something, whats wrong with this? float controlFrameRate = 1/60; It

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i must be missing something, whats wrong with this?

float controlFrameRate = 1/60;

It should be assigning something like 0.0166666667 but its coming out 0.00000 etc. is visual studio just lying to me?

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  1. Editorial Team
    Editorial Team
    2026-06-04T21:47:22+00:00Added an answer on June 4, 2026 at 9:47 pm

    That is because 1/60 is an integer, which is 0 because integer division truncates. This is used to initialize the float, giving 0. You can fix it by making the RHS expression a float in the first place:

    float controlFrameRate = 1.0f/60;
    

    of

    float controlFrameRate = 1/60.0f;
    

    In C++, literals such as 1, 42 etc. are int, 1.0, 3.1416 are double, and the f in 1.0f makes the literal a float. Note that the f could have been omitted in the examples above. However, assigning a double to a float could be problematic if the double’s value goes beyond the range of a float.

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