Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 502589
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T06:18:24+00:00 2026-05-13T06:18:24+00:00

I need a clarification with algorithm generating random values for my pet ray-tracer. I

  • 0

I need a clarification with algorithm generating random values for my pet ray-tracer.
I emit rays from one point. And I have the problem with distribution of these rays: I need the distribution to be uniform, but it isn’t…

The problem I face now is that the distribution being uniform initially is not uniform after my distortions of the space of results.

So for example, I generate r and t angles if the polar coordinate system. The distribution is not uniform and it cannot be uniform: space close to each pole has much more density of results than, say, close to equator. The reason is pretty clear: I convert uniformly distributed points from cylindrical space to the spherical. And I distort results. The same problem is if I normalize points generated randomly in the cube.

My idea now is this: I want to create a tetrahedron, normalize its vertexes, split each face (triangle) with the point in the middle, normalize it and repeat recursively until I have enough points. Then I “distort” these points a little bit. Then I normalize them again. That’s it.

I understand that this method is not pure mathematical Monte-Carlo method itself, because I do not use random distribution in any step except for the last one. And I do not like this solution for this complexity.

Can anyone suggest anything more simple yet still

  • random
  • uniform
  • fast
  • simple

Thanks!

EDIT:
I need a fast method, not just the correct one. That’s why I’m asking about Monte-Carlo. Answers provided are correct, but not fast. The method with tetrahedron is fast, but not very “random” => incorrect.
I really need something more suitable.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T06:18:25+00:00Added an answer on May 13, 2026 at 6:18 am

    Here’s an algorithm that allows you to generate points randomly distributed on the unit sphere.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 450k
  • Answers 450k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer Here is a rather naive way to do it in… May 15, 2026 at 8:31 pm
  • Editorial Team
    Editorial Team added an answer Usually you use a private member to store the actual… May 15, 2026 at 8:31 pm
  • Editorial Team
    Editorial Team added an answer Your syntax is ok, but the problem of not-working-class-balance is… May 15, 2026 at 8:31 pm

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.