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Home/ Questions/Q 5942667
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Editorial Team
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Editorial Team
Asked: May 22, 20262026-05-22T16:17:09+00:00 2026-05-22T16:17:09+00:00

I need draw rectangle in canvas. I know how to draw. But I did

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I need draw rectangle in canvas.
I know how to draw. But I did not get to do so would draw on a 360-degree

Example. blue, lilac, green they are one and the same rectangle, I changed the color for example
Red point is start position rectangle.

enter image description here

EDIT:

My actions:

LeftMouseDown in x=50;y=50 (press)
MoveMouse to 100;100 – now it works
MoveMouse to 30;150 or MoveMouse to 10;10 – Now I can not do this, but I need it

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  1. Editorial Team
    Editorial Team
    2026-05-22T16:17:10+00:00Added an answer on May 22, 2026 at 4:17 pm

    Unless you need a rotated rectangle I wouldn’t bother using transforms. Just set Left and Top to the minimum x and y and width to max-x and height maxy-y.

    <Canvas x:Name="canvas" MouseDown="Canvas_MouseDown" MouseMove="Canvas_MouseMove" MouseUp="Canvas_MouseUp" Background="Transparent" />
    
    private Point startPoint;
    private Rectangle rect;
    
    private void Canvas_MouseDown(object sender, MouseButtonEventArgs e)
    {
        startPoint = e.GetPosition(canvas);
    
        rect = new Rectangle
        {
            Stroke = Brushes.LightBlue,
            StrokeThickness = 2
        };
        Canvas.SetLeft(rect,startPoint.X);
        Canvas.SetTop(rect,startPoint.Y);
        canvas.Children.Add(rect);
    }
    
    private void Canvas_MouseMove(object sender, MouseEventArgs e)
    {
        if(e.LeftButton == MouseButtonState.Released || rect == null)
            return;
    
        var pos = e.GetPosition(canvas);
    
        var x = Math.Min(pos.X, startPoint.X);
        var y = Math.Min(pos.Y, startPoint.Y);
    
        var w = Math.Max(pos.X, startPoint.X) - x;
        var h = Math.Max(pos.Y, startPoint.Y) - y;
    
        rect.Width = w;
        rect.Height = h;
    
        Canvas.SetLeft(rect, x);
        Canvas.SetTop(rect, y);
    }
    
    private void Canvas_MouseUp(object sender, MouseButtonEventArgs e)
    {
        rect = null;
    }
    
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