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Home/ Questions/Q 8153483
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Editorial Team
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Editorial Team
Asked: June 6, 20262026-06-06T16:01:51+00:00 2026-06-06T16:01:51+00:00

I need fast to get the image from a game. And i try with

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I need fast to get the image from a game. And i try with simple screen shots like this:

        Rectangle bounds = Screen.GetBounds(Point.Empty);
        using (Bitmap bitmap = new Bitmap(bounds.Width, bounds.Height))
        {
            using (Graphics g = Graphics.FromImage(bitmap))
            {
                g.CopyFromScreen(Point.Empty, Point.Empty, bounds.Size);
            }
            bitmap.Save("Screen.bmp");
        }  

but i don’t know why if i get the screen shot i can get another after 10 sec…
need a way to take faster images.
It would be even better to take the game frames.

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  1. Editorial Team
    Editorial Team
    2026-06-06T16:01:53+00:00Added an answer on June 6, 2026 at 4:01 pm

    I would consider threading this off.

    Saving the bitmaps in memory and on a seperate thread as items go to your BitMap Stack you can just pop them off one at a time and save to disk.

    This way you can keep taking as many screenshots as you want

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