I need method which works like addImage, but only for a canvas context.
How can I add an image from one canvas context to another canvas context?
Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.
Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.
Lost your password? Please enter your email address. You will receive a link and will create a new password via email.
Please briefly explain why you feel this question should be reported.
Please briefly explain why you feel this answer should be reported.
Please briefly explain why you feel this user should be reported.
You can use
ctx.drawImagewith another canvas as the argument (or a<video>even)The syntax is just
ctx.drawImage(someCanvas, 0, 0)You can even draw one canvas onto itself, which can be useful for drawing overviews or minimaps.