I need to create a method to generate a unit vector in three dimensions that points in a random direction using a random number generator. The distribution of direction MUST be isotropic.
Here is how I am trying to generate a random unit vector:
v = randn(1,3);
v = v./sqrt(v*v');
But I don’t know how to complete the isotropic part. Any ideas?
I need to create a method to generate a unit vector in three dimensions
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You’re doing it right. A random normal distribution of coordinates gives you a uniform distribution of directions.
To generate 10000 uniform points on the unit sphere, you run