I need to develop my own drag function in AS3 (instead of using startDrag) because I’m resizing a MovieClip.
I’m doing this:
public class resizeBR extends MovieClip {
var initialScaleX, initialScaleY;
public function resizeBR() {
this.addEventListener(MouseEvent.MOUSE_DOWN, initResize);
this.addEventListener(MouseEvent.MOUSE_UP, stopResize);
}
public function initResize(e:MouseEvent):void
{
initialScaleX = e.target.scaleX;
initialScaleY = e.target.scaleY;
e.target.addEventListener(MouseEvent.MOUSE_MOVE, startResize);
}
public function startResize(e:MouseEvent):void
{
e.target.x += e.localX;
e.target.y += e.localY;
e.target.parent.parent.width += mouseX;
e.target.parent.parent.height += mouseY;
// Keep its own scale
e.target.scaleX = initialScaleX;
e.target.scaleY = initialScaleY;
}
public function stopResize(e:MouseEvent):void
{
e.target.removeEventListener(MouseEvent.MOUSE_MOVE, startResize);
}
}
But the drag feature is not working fluently. I mean, when I drag a MovieClip from class resizeBR I need to move slowly my mouse cursor or it’s not going to work propertly.
resizeBR is a MovieClip as a child of another MovieClip; the second one is which I have to resize.
What am I doing wrong?
Thanks!
Thanks all for your answers, but I found a great classes to do what I want.
http://www.senocular.com/index.php?id=1.372
http://www.quietless.com/kitchen/transform-tool-drag-scale-and-rotate-at-runtime/