Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 7982701
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 4, 20262026-06-04T10:44:59+00:00 2026-06-04T10:44:59+00:00

I need to do a simple animation in OpenGL. I want an object to

  • 0

I need to do a simple animation in OpenGL.

I want an object to move between 2 points. How do I calculate the location with the progression (0-1) of the animation ?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-04T10:45:00+00:00Added an answer on June 4, 2026 at 10:45 am

    Assuming Beg and End are vector-valued and Alpha is your interpolation value:

    InterpolatedPoint = ((1 - Alpha) * Beg) + (Alpha * End) 
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I need to add a simple loading animation on top a my view..and want
I need to understand how to create a simple animation in HTML 5 or
I need a simple communication protocol between two devices (a PC and a microcontroller).
I'm quite new to android and i want to make some animation (simple game
I have a very simple animation task for Java. I need to create a
I'm currently designing a simple opengl es 1.1 animation on the Android platform, where
I am looking for some simple library for javascript to manage animations. I need
How do I create unique key value in PHP? I need simple unique keys
I need a simple C program which creates tcl interpreter, initializes tcl and tk
I need a simple web based tool/CMS/app which could be linked to some repository

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.