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Home/ Questions/Q 6054295
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T08:08:13+00:00 2026-05-23T08:08:13+00:00

I need to draw a grid on my screen and with every click of

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I need to draw a grid on my screen and with every click of the user draw an image on that specific area.

I don’t know how to draw that grid. The squares will have fixed sizes (32×32 pixels) but their number will be variable. I could have a NxN cells grid. Also, this grid needs to be in a scrollpane as its size is variable.
Does anyone know how to draw that grid and get the square clicked?

I’m using WPF.

Thanks.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-23T08:08:14+00:00Added an answer on May 23, 2026 at 8:08 am

    Use ScrollViewer to enable scrolling capability

    <ScrollViewer x:Name="layoutRoot" VerticalScrollBarVisibility="Auto" HorizontalScrollBarVisibility="Auto"/>
    

    then generate a Grid object:

    private Grid GenerateGrid(int rows, int columns, int cellWidth, int cellHeight)
    {
        Grid grid = new Grid();
        grid.Width = columns * cellWidth;
        grid.Height = rows * cellHeight;
    
        for (int i = 0; i < rows; i++)
        {
            grid.RowDefinitions.Add(new RowDefinition());
        }
    
        for (int i = 0; i < columns; i++)
        {
            grid.ColumnDefinitions.Add(new ColumnDefinition());
        }
    
        for (int i = 0; i < rows; i++)
        {
            for (int j = 0; j < columns; j++)
            {
                var cell = new Border();
                cell.MouseDown += Cell_MouseDown;
                Grid.SetRow(cell, i);
                Grid.SetColumn(cell, j);
                cell.Background = Brushes.Transparent;
    
                   cell.BorderBrush = Brushes.Gray;
                   cell.BorderThickness = new Thickness(1);
                grid.Children.Add(cell);
            }
        }
    
        return grid;
    }
    
    private void Cell_MouseDown(object sender, MouseButtonEventArgs e)
    {
        var cell = sender as Border; //You can use this object
    }
    
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