I need to execute a function in a separated thread and wait until the thread is finished.
For example, here’s the original function :
Procedure Search;
begin
CallA;
CallB;
end;
This is the modified function :
Procedure Search;
var
testMyThread: TMyThread;
Done: Boolean;
begin
// create a new thread to execute CallA
testMyThread:=TMyThread.Create(False,Done);
WaitForSingleObject(testMyThread.Handle, INFINITE );
if not Done then
begin
TerminateThread(testMyThread.Handle, 0);
end
else;
CallB;
end
unit uMyThread;
interface
uses classes;
type
TMyThread = class(TThread)
private
{ Private declarations }
FDone: ^boolean;
protected
procedure Execute; override;
public
constructor Create(const aSuspended: boolean; var Done: boolean);
procedure CallA;
end;
implementation
uses uMain;
constructor TMyThread.Create(const aSuspended: boolean;
var Done: boolean);
begin
inherited Create(aSuspended);
FDone := @Done;
end;
procedure TMyThread.CallA;
begin
// enumurating several things + updating the GUI
end;
procedure TMyThread.Execute;
begin
inherited;
Synchronize(CallA); // << the problem
FDone^ := true;
end;
end.
Could you tell me why the thread code above doesn’t work (CallA never being executed) if I use Synchronize inside TMyThread.Execute ?
Because Synchronize will call a method within application’s message loop. And using WaitForSingleObject you simply put all application on hold. Try this: