Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1005229
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T08:15:40+00:00 2026-05-16T08:15:40+00:00

I need to find the type of object pointed by pointer. Code is as

  • 0

I need to find the type of object pointed by pointer.
Code is as below.

//pWindow is pointer to either base Window object or derived Window objects like //Window_Derived.
const char* windowName = typeid(*pWindow).name(); 
if(strcmp(windowName, typeid(Window).name()) == 0)
{
  // ...
}
else if(strcmp(windowName, typeid(Window_Derived).name()) == 0)
{
  // ...     
}

As i can’t use switch statement for comparing string, i am forced to use if else chain.
But as the number of window types i have is high, this if else chain is becoming too lengthy.
Can we check the window type using switch or an easier method ?

EDIT: Am working in a logger module. I thought, logger should not call derived class virtual function for logging purpose. It should do on its own. So i dropped virtual function approach.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T08:15:41+00:00Added an answer on May 16, 2026 at 8:15 am

    First of all use a higher level construct for strings like std::string.
    Second, if you need to check the type of the window your design is wrong.
    Use the Liskov substitution principle to design correctly.
    It basically means that any of the derived Window objects can be replaced with it’s super class.
    This can only happen if both share the same interface and the derived classes don’t violate the contract provided by the base class.
    If you need some mechanism to apply behavior dynamically use the Visitor Pattern

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.