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Home/ Questions/Q 8666511
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T17:45:05+00:00 2026-06-12T17:45:05+00:00

I need to get angle (0~359.99°) and distance from Vector2. Is there a common

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I need to get angle (0~359.99°) and distance from Vector2. Is there a common method for that somewhere in Math or XNA namespaces?

I’m not looking for a custom implementation, but an “official” one. It appears they are generally faster than custom ones.

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  1. Editorial Team
    Editorial Team
    2026-06-12T17:45:06+00:00Added an answer on June 12, 2026 at 5:45 pm

    The Vector2.Length method returns the length of the vector (i.e. what you’ve called “distance”).

    To find the angle, use Math.Atan2(P.Y, P.X).

    This angle will be measured in radians anti-clockwise relative to the positive X-axis (i.e. standard euclidian coordinates). Multiply the result by 180 / Math.PI to convert it to degrees.

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