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Home/ Questions/Q 817245
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:57:46+00:00 2026-05-15T01:57:46+00:00

I need to have an array of structs in a game I’m making –

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I need to have an array of structs in a game I’m making – but I don’t want to limit the array to a fixed size. I’m told there is a way to use realloc to make the array bigger when it needs to, but can’t find any working examples of this.

Could someone please show me how to do this?

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:57:47+00:00Added an answer on May 15, 2026 at 1:57 am

    Start off by creating the array:

    structName ** sarray = (structName **) malloc(0 * sizeof(structName *));
    

    Always keep track of the size separately:

    size_t sarray_len = 0;
    

    To increase or truncate:

    sarray = (structName **) realloc(sarray, (sarray_len + offset) * sizeof(structName *));
    

    Then set the size:

    sarray_len += offset;
    

    Happy to help and hope that helps.

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