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Home/ Questions/Q 6703655
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T07:11:50+00:00 2026-05-26T07:11:50+00:00

I need to know where the Sprite.graphics start to do some stuff. When I

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I need to know where the Sprite.graphics start to do some stuff. When I add the sprite to my MovieClip, (x,y) coordinates are (0,0) but I need to know coordinates from Sprite.graphics, not Sprite. There are some images so clarify what I want:

enter image description here

I have this board where user can draw some forms (lines, arrows, polygons, etc.) When the user draw a line, I interpret that Sprite is created (with Sprite.graphics inside it, the real form).

enter image description here

How can I catch the point where Sprite.graphics is created? Actually I can’t because Sprite.graphics is read-only.

Thanks!

EDIT: some source code

line = new Sprite();
line.graphics.moveTo(posX,posY);
line.graphics.lineStyle(10);
line.graphics.lineTo(endposX,endposY);
Global.board.addChild(line);
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  1. Editorial Team
    Editorial Team
    2026-05-26T07:11:51+00:00Added an answer on May 26, 2026 at 7:11 am

    To get the bounds of visual part, you can try:

    var bounds: Rectangle = line.getBounds(line);
    

    There is also a getRect() method, but that leaves out space taken by strokes.

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