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Home/ Questions/Q 7780785
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Editorial Team
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Editorial Team
Asked: June 1, 20262026-06-01T19:01:01+00:00 2026-06-01T19:01:01+00:00

I need to load and store 3d models in my project and render them

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I need to load and store 3d models in my project and render them in an OpenGL scene. I can choose type of models to be exported. dwg, max, step and some other formats are available. Just found that OpenGL is low-level API and does not contain any facilities to parse 3d model files. I’m looking for some library/API to translate a 3d file structure into OpenGL primitives (or some other raw data) and store them back in a file with specified format.

For example I would like to load a step file, rotate and scale some objects, and then save modified file.

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  1. Editorial Team
    Editorial Team
    2026-06-01T19:01:03+00:00Added an answer on June 1, 2026 at 7:01 pm

    I think that Assimp could be what you are looking for: http://assimp.sourceforge.net/

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