Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 986397
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T05:18:50+00:00 2026-05-16T05:18:50+00:00

I need to move a multiple textboxes with a mouse cursor. I decided that

  • 0

I need to move a multiple textboxes with a mouse cursor.
I decided that I do it that way.
If a textbox is clicked (and Control button is pressed) textbox is added to list of selected items. Then when button is still pressed and when mouse moves I do an operation of moving controls. However my code doesn’t work well. Textboxes are moving but very very fast. Here is my code

 List<TextBox> items;
 private void txtBox_PreviewMouseDown(object sender, RoutedEventArgs e)
    {


            isClicked = true;
            startPoint = Mouse.GetPosition(  (sender as TextBox).Parent);
            items = CurrentSelection;




    }
private void txtBox_PreviewMouseMove(object sender, RoutedEventArgs e)
    {


        Point mousePos = Mouse.GetPosition(parentCanvas);
         if (isClicked)
         {
             foreach (TextBox item in items)
             {
                 double left = Canvas.GetLeft(item);
                 double top = Canvas.GetTop(item);

                 Canvas.SetLeft(item, left + (startPoint.X - mousePos.X));
                 Canvas.SetTop(item, top + (startPoint.Y - mousePos.Y));
             }
         }

    }

Basically I iterate through all selected items and change their position on canvas. However I probably calculate a new position in a wrong way.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T05:18:51+00:00Added an answer on May 16, 2026 at 5:18 am

    The problem is, that you always calculate the delta to the initial start point. You must actualize startPoint after every call to txtBox_PreviewMouseMove. Somethin like…

    private void txtBox_PreviewMouseMove(object sender, RoutedEventArgs e) {  
        Point mousePos = Mouse.GetPosition(parentCanvas); 
         if (isClicked){ 
             foreach (TextBox item in items) { 
                 double left = Canvas.GetLeft(item); 
                 double top = Canvas.GetTop(item); 
    
                 Canvas.SetLeft(item, left + (startPoint.X - mousePos.X)); 
                 Canvas.SetTop(item, top + (startPoint.Y - mousePos.Y)); 
             } 
             startPoint=mousePoint;
         } 
    
    } 
    

    …should do the job. Another thing I have seen, is that the direction is probably inverted. This can be easily corrected. Change the calculcation to…

    Canvas.SetLeft(item, left + (mousePos.X-startPoint.X ));  
    Canvas.SetTop(item, top + (mousePos.Y-startPoint.Y));  
    

    … and this problem should also be gone.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 499k
  • Answers 499k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer $original = "20100723"; $converted = date("d-M-Y", strtotime($original)); See manual: date(),… May 16, 2026 at 12:43 pm
  • Editorial Team
    Editorial Team added an answer The guidelines I like are: Return Values When the purpose… May 16, 2026 at 12:43 pm
  • Editorial Team
    Editorial Team added an answer unset($a->new_property); This works for array elements, variables, and object attributes.… May 16, 2026 at 12:42 pm

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Related Questions

I'm using Team Foundation Server 2008 (SP 1) and I need to move multiple
I need to direct multiple domains to a single set of (PHP) files. So
I'm using SQL Server 2005. I need to move a database to a new
I need a shader that starts with a given texture, then each frame of
So I have a MultiSelect box with x values which I need the ability
I need to migrate data in a large flat table located in SQL Server
Where should I locate the code for validating an employee ID (badge) that will
I wrote a nice little app that gets Yahoo weather info and posts it
I need my all controls to be right aligned. so when resizing they should
Hey, i need a lib or a plugin to sort a ul/li tree. It

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.