I need to pre-populate and save an array in NSUserDefaults so that downstream methods can read and write to ten values stored there. I’ve constructed this workable solution, but is there a better way of doing this?
Any insight is appreciated!
lq
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
NSMutableArray *myArray = [[NSMutableArray alloc] init];
// Set the array with ten Zero Value placeholders
for (NSUInteger i = 0; i < 10; ++i) {
[myArray addObject:[NSNumber numberWithInt:0]];
}
[userDefaults setObject:myArray forKey:@"someKeyName"];
[myArray release];
Later methods call this array like this:
- (void)doSomethingUseful {
NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
NSMutableArray *someUsefulArray = [[NSMutableArray alloc] initWithArray:[userDefaults objectForKey:@"someKeyName"]];
// read some values, write some values: int someInt = [someUsefulArray objectAtIndex:3]; // etc.
// store array values back to NSUserDefaults . . .
// IS THERE A WAY TO READ AND WRITE DIRECTLY TO INDEX 3 of the NSUserDefaults array instead???
[someUsefulArray release]
}
I’ve actually done the same thing in a shipping application. Sure, it doesn’t feel elegant, but it does the job.