I need to run 5 algorithms parallely each takes an image as input and gives image as output. After each of these is done, I need to display the 5 output images. I’m using Asynchronous Callback using delegates for this task.
So, I created 5 delegates for these 5 algos and calling them like algo1Delegate.BeginInvoke().
Algorithms are running fine and giving the output too. I’m facing 2 problems in displaying these images.
For displaying images, I created a class ImageViewer (windows form with picturebox element in it).
//ImageViewer constructor
ImageViewer(Image img, String Title)
{
this.pictureBox1.Image = img;
this.Text = Title;
}
I’m displaying images like this:
void showImage(Image image, String title)
{
ImageViewer imageviewer = new ImageViewer(image, title);
imageviewer.Show();
}
Since I need to display an image after algo. I’m passing new AsyncCallback(showImage) delegate for each of these BeginInvoke() as 3rd parameter
private void showImage(IAsyncResult iasycResult)
{
MessageBox.Show("white" + Thread.CurrentThread.ManagedThreadId);
// Retrieve the `caller` delegate.
AsyncResult asycResult = (AsyncResult)iasycResult;
caller = (Algo1Delegate)asycResult.AsyncDelegate;//### PROBLEM!!!
// Retrieve the string Title that is passed in algodelegate.BeginInvoke().
string title = (string)iasycResult.AsyncState;
Image outputImage = caller.EndInvoke(iasycResult);
showImage(outputImage, title);
}
-
I think you can see the problem in the above callback function. it only works for Algo1 for other 4 alog’s it needs to be casted to Algo2Delegate , Algo3Delegate etc.. because asycResult.AsyncDelegate is of type
object. How can I solve this problem? How can I make it work for others too? -
The imageViewer window is getting “unresponsive”. I don’t understand why?
ImageViewerobject is initialized and displayed on the same thread for each of these algos. Why is it becoming unresponsive. -
Any other alternative solutions?
PS: I cannot declare one delegateType for all the algos since there are some differences in input parameters.
EDIT:
Well, I got enough inputs for my 1st and 3rd questions. I used separate callbacks for each of these algorithms. My 2nd problem is still unsolved. I changed the constructor of ImageViewer() Just to check if they are executing on two different threads:
public ImageViewer(Image img, String title)
{
InitializeComponent();
if (pictureBox1.InvokeRequired) MessageBox.Show("You must Invoke()");
else MessageBox.Show("No need of Invoke()");
this.pictureBox1.Image = img;
this.Text = title + " : Image Viewer";
}
in every case it says No need of Invoke(). I don’t understand what is the problem. Can any one please address this too? I don’t get any execptions also. Just the window is becoming unresponsive. I checked if algorithms are causing any trouble. But no, they arent.
I can’t think of a clean solution to your problem. You’d have to write fugly code like this:
Yuck. You really ought to have an individual callback method for each delegate type. A generic method cannot help here, the constraint cannot be a delegate type. A lambda in the BeginInvoke method call doesn’t look that much better:
Nah. I’d tackle this by using only one delegate type. The WaitCallback type is suitable, although mis-named, you should write little helper classes that store the arguments for the delegate target so you can pass it through the WaitCallback.state argument.
Your second problem is induced because you are creating the ImageViewer instance in the callback method. The callback executes on a threadpool thread, not the UI thread. InvokeRequired returns false because the PictureBox control was created on the threadpool thread. This threadpool thread is however not suitable to display UI components, it doesn’t pump a message loop. And has the wrong apartment state. And it terminates too soon.
InvokeRequired will return the proper value (true) when you use a Control that was created on the UI thread. Your main startup form for example. Or Application.OpenForms[0]. There’s little point in using InvokeRequired however, you know for a fact that the callback executes on the wrong thread. Just use BeginInvoke directly. The invoked method should create the ImageViewer instance.
You are well on your way re-inventing the BackgroundWorker class. It does exactly what you are trying to do. But takes care of the gritty details of getting the RunWorkerCompleted event fired on the correct thread. You ought to consider it.