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Home/ Questions/Q 7638615
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T08:13:05+00:00 2026-05-31T08:13:05+00:00

I need to use a specific png to create a bitmap. This bitmap must

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I need to use a specific png to create a bitmap. This bitmap must contain the EXACT values of my png. When loading it with BitmapFactory.decodeResource() the values get altered. I tried openRawResource and put my png in drawable/raw folder. I do not intend to draw that picture. The only thing in need to do is using that bitmap for getPixel requests.

Why are the bitmap values still altered?

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  1. Editorial Team
    Editorial Team
    2026-05-31T08:13:06+00:00Added an answer on May 31, 2026 at 8:13 am

    Try creating a folder called res/drawable-nodpi and place your .png file in that.

    From the Android Supporting Multiple Screens documentation:

    “If you have some drawable resources that the system should never scale (perhaps because you perform some adjustments to the image yourself at runtime), you should place them in a directory with the nodpi configuration qualifier. Resources with this qualifier are considered density-agnostic and the system will not scale them.”

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