Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1055493
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T17:34:13+00:00 2026-05-16T17:34:13+00:00

I need to use bit flags with more than 32 bits (33 to be

  • 0

I need to use bit flags with more than 32 bits (33 to be exact right now). I tried and find std::bitset doesn’t handle more than 32 bits (ulong). Do I have to use vector or there’s a way to make bitset to work?

I am limited to c++98 in this project so I can’t use boost.

Thanks.

Edit:

I’d like to do something like this:

const uint64    kBigNumber = 1LL << 33;
std::bitset<33> myBitSet;
...
switch(myBitSet) {
    case kBigNumber:
    // do something
    ...
}
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T17:34:13+00:00Added an answer on May 16, 2026 at 5:34 pm

    I’ve just retested std::bitset with 65 bits and on my 32-bit Linux it works fine and as expected.

    Notable exception is the to_ulong() method which throws exception if any set bit would be truncated during the conversion. Now I think about it and that is rather obvious: there is no other way as to prevent application from getting truncated data. And the behavior is also documented.


    To the Edit with switch/case. Why do you need std::bitset then? You platform apparently already supports 64 bit numbers – use them. std::bitset is designed to be used as an light-weight bit array with static memory allocation. It is not intended to be used as a replacement for number.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.