I need to use the direct sound librarys for my C# application.
Do I need to download a SDK and install?
Are the libraries already installed as part of windows xp sp3?
In C# under references I just include microsoft.directsound?
Many thanks,
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DirectSound is part of the DirectX SDK. So this means writing C++ or C# with Wrapper classes, or using XNA for C#, since there is no managed DirectX any more.
Microsoft is currently pushing for XACT, which is a higher level library that allows developers to write for the XBOX360 and Windows. It uses XAudio2 on the XBOX and DirectSound on Windows.