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Home/ Questions/Q 8055467
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Editorial Team
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Editorial Team
Asked: June 5, 20262026-06-05T08:23:44+00:00 2026-06-05T08:23:44+00:00

I need to use the speex preprocessor, and only the preprocessor in my VOIP

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I need to use the speex preprocessor, and only the preprocessor in my VOIP app (don’t need to use the codec). My app is written in C#. I think I know the easiest steps, but not sure where to find these items.

Easiest in my opinion, if I can find these:

  1. Windows DLL that contains only the preprocessor functions, or if small enough in size I guess the entire speex library would be OK. So far I’ve only found binarys in EXE format, so if I can’t find the binaries I’d have to install the compiler they use to build their source and probably several other libraries (as is my experience with most open source builds).

  2. C# versions of the header files, for pinvoking the DLL functions.

So my question is, does anyone know where I can find these? I’m sure people have created these before, based on the huge number of speex users, just not able to find any on-line.

Hope people don’t think I’m lazy, I just hate doing this kind of “busy work” if I know many others have probably already done the exact same thing 🙂

Update: I did find http://www.rarewares.org/files/others/libspeex-dll-1.2rc1.zip which includes libspeex.dll, but the DLL has no exports so not sure how they expect that to work. The other binaries they have are also just EXEs.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-05T08:23:47+00:00Added an answer on June 5, 2026 at 8:23 am

    I only ended up using a few functions, but incase anyone doesn’t want to do the work, here is what I wrote:

        [DllImportAttribute("libspeexdsp.dll")]
        public static extern IntPtr speex_echo_state_init(int frameSize,int filterLength);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern void speex_echo_state_destroy(IntPtr st);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern void speex_echo_cancellation(IntPtr st, IntPtr recorded, IntPtr played, IntPtr echoRemoved);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern void speex_echo_playback(IntPtr st, IntPtr played);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern void speex_echo_capture(IntPtr st, IntPtr recorded, IntPtr echoRemoved);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public unsafe static extern int speex_echo_ctl(IntPtr st, int id, ref IntPtr val);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern IntPtr speex_preprocess_state_init(int frameSize, int sampleRate);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern int speex_preprocess_ctl(IntPtr st, int id, IntPtr val);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern int speex_preprocess_run(IntPtr st, IntPtr recorded);
    
        [DllImportAttribute("libspeexdsp.dll")]
        public static extern void speex_preprocess_state_destroy(IntPtr st);
    

    I guess I was lucky in that there were not a lot of structures to delcare, mostly everything is IntPtr or int, so pretty easy.

    As far as finding the binaries, I didn’t find them precompiled anywhere, but the source did include VS solution files that compiled with only a couple of minor changes, so I guess that part is easy enough for anyone using C#, since they’ll be using VS anyway. For some reason I had assumed it would require some other compiler, like GCC, or others that most open source projects seem to use (none of which I’m familiar with). Again, luckily, it didn’t!

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