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Home/ Questions/Q 8807463
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T02:22:26+00:00 2026-06-14T02:22:26+00:00

I often have the situation where I need several constants generated at compile time

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I often have the situation where I need several constants generated at compile time for the use of bit shift and masking operations.

e.g.

#define blockbits 8
#define blocksize 256   // could be generated from 2^blockbits
#define blocksize 0xFF  // could be generated from blocksize - 1

I would like all these to be generated from blockbits, however there is no power operation that can be used in the preprocessor that I am aware of.

Does anyone know a simple way of generating this sort of thing at compile time?

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  1. Editorial Team
    Editorial Team
    2026-06-14T02:22:27+00:00Added an answer on June 14, 2026 at 2:22 am

    You can define them as mathematical expressions:

    #define blockbits 8
    #define blocksize (1 << blockbits) 
    #define blockXXXX (blocksize - 1) // changed from blocksize to blockXXXX, since blocksize is already taken
    

    The parentheses are to make sure there are no operator precedence issues when you use them in other expressions.

    You also might want to change the names to all uppercase like BLOCKBITS, BLOCKSIZE, etc, which is a C++ naming convention to distinguish macros from normal names.

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