I play a movie using the following code
NSString *path = [[NSBundle mainBundle] pathForResource:@"cobra" ofType:@"mp4"];
theMovie=[[MPMoviePlayerController alloc] initWithContentURL:[NSURL fileURLWithPath:path]];
theMovie.scalingMode=MPMovieScalingModeAspectFill;
// Add an observer to catch when playback ends
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(transition:)
name:MPMoviePlayerPlaybackDidFinishNotification object:theMovie];
// Start playback
theMovie.movieControlMode = MPMovieControlModeDefault;
[theMovie play];
now i want to have a menu over the playing movie.I code like
MenuItemImage *item1 = [MenuItemImage itemFromNormalImage:@"Button_cobra.png" selectedImage:@"Button_cobra1.png" target:self selector:@selector (transition:)];
Menu *menu = [Menu menuWithItems:item1, nil];
menu.position = CGPointZero;
item1.position = ccp(330,260);
item1.scale = 0.5;
[self addChild:menu z:51];
NSLog(@"Leaving Layer2");
But the menu is not getting displayed.
Can anyone please tell me how to do it.
You have to wait until the window is loaded and then do something like this.
PlayerOverlayView is nothing special. Just a UIView subclass i made. I call this from the
callback and it works great.