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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T17:14:11+00:00 2026-06-04T17:14:11+00:00

I ran into a bit of a problem writing a wrapper for a third

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I ran into a bit of a problem writing a wrapper for a third party library today. They’ve used generic as a variable name in a couple of structs. When I try to compile this in Visual Studio as a C++/CLI library project the compiler complains.

Example of the code below.

typedef struct
{
  UINT8 generic;
  UINT8 id[3];

  ...

} HEADER;

How can I work around this and compile a C++/CLI project using this library?

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  1. Editorial Team
    Editorial Team
    2026-06-04T17:14:12+00:00Added an answer on June 4, 2026 at 5:14 pm

    Since you’re already wrapping this third-party library, your wrapper could do something like:

    #define generic generic_
    #include "original.h"
    #undef generic
    
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