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Home/ Questions/Q 735135
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T07:27:14+00:00 2026-05-14T07:27:14+00:00

I ran into a strange problem. In my unit test, I want to check

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I ran into a strange problem. In my unit test, I want to check the localized strings. However, I can’t seem to get it work. For example, I created two resources: Resource1.resx for English and Resource1.zh-CN.resx for Chinese. The unit test project can only get the (default?) English resource string. This is the code I’m using:

ResourceManager actual = new ResourceManager(typeof(LocaleTest.Properties.Resource1));
string name0 = actual.GetString("Name", new CultureInfo("en-US"));
string name1 = actual.GetString("Name", new CultureInfo("zh-CN"));

I created another regular project (means not a MSTest project) to make sure the localized strings are working. So, it works in a regular project, but not in a MSTest project.

It didn’t help even if I put the following code to make ‘zh-CN’ as the current culture of the unit test:

[TestInitialize()]
public void MyTestInitialize()
{
    Thread.CurrentThread.CurrentCulture = new CultureInfo("zh-CN");
    Thread.CurrentThread.CurrentUICulture = new CultureInfo("zh-CN");
} 

Anybody has seen similar problems? Is there any workaround?

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  1. Editorial Team
    Editorial Team
    2026-05-14T07:27:14+00:00Added an answer on May 14, 2026 at 7:27 am

    Don’t you need to use DeploymentItem to ensure that the localisation DLL is in the test folder?

    [TestMethod()]
    [DeploymentItem(@"bin\Debug\fr\Proj.resources.dll", "fr-CA")]
    public void TestDialogLocalization(){
     // blah
    }
    
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