I read about the canvas tag in HTML5, and always saw getContext('2d').
The parameter is ‘2d’, so isn’t there another possibility like ‘3d’?
And, how could you use that? I tried 3D before, but didn’t really understand (due to a non-explaining tutorial). Any Tutorials?
I read about the canvas tag in HTML5, and always saw getContext(‘2d’) . The
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There is a 3D context for canvas, but it is not called
"3d". Instead, there is"webgl"(for the WebGL API) and"webgpu"(for the newer, but lower-level WebGPU API).