Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8483555
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 10, 20262026-06-10T20:08:15+00:00 2026-06-10T20:08:15+00:00

I read somewhere that every TCP connection has it’s own 125kB output and input

  • 0

I read somewhere that every TCP connection has it’s own 125kB output and input buffer. What happens if this buffer is full, and I still continue sending data on linux?

According to http://www.kernel.org/doc/man-pages/online/pages/man2/send.2.html the packets are just silently dropped, without notifying me. What can I do to stop this from happening? Is there any way to find out if at least some of my data has been sent correctly, so that I can continue at a later point in time?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-10T20:08:16+00:00Added an answer on June 10, 2026 at 8:08 pm

    Short answer is this. “send” calls on a TCP socket will just block until the TCP sliding window (or internal queue buffers) opens up as a result of the remote endpoint receiving and consuming data. It’s not much different than trying to write bytes to a file faster than the disk can save it.

    If your socket is configured for non-blocking mode, send will return EWOULDBLOCK or EAGAIN, until data can be sent. Standard poll, select, and epoll calls will work as expected so you know when to “send” again.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I've read somewhere that offline_access is/will be deprecated. If I understood correctly this means
I have read somewhere that CreateGraphics() will do this steps for us : BeginPaint
I read somewhere that the ?: operator in C is slightly different in C++,
I read somewhere that Pattern Matching like that supported by the match/case feature in
I read somewhere that somebody could access a config value during run time but
I read somewhere that you would never run syncdb on a database, post its
I read somewhere that body temperature can be measured through touch screen since different
I read somewhere that, overriding is the means by which you get polymorphism. Polymorphism
I think I read somewhere that cpu's do some floating point computations in 50
I think I read somewhere that some modules only have object oriented interfaces (

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.