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Home/ Questions/Q 800845
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T23:21:05+00:00 2026-05-14T23:21:05+00:00

I realise there are numerous questions on here asking about choosing between XNA and

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I realise there are numerous questions on here asking about choosing between XNA and SlimDX, but these all relate to game programming.

A little background: I have an application that renders scenes from XML descriptions. Currently I am using WPF 3D and this mostly works, except that WPF has no way to render scenes offscreen (i.e. on a server, without displaying them in a window), and also rendering to a bitmap causes WPF to fallback to software rendering.

So I’m faced with having to write my own renderer. Here are the requirements:

  • Mix of 3D and 2D elements.
  • Relatively few elements per scene (tens of meshes, tens of 2D elements).
  • Large scenes (up to 3000px square for print).
  • Only a single frame will be rendered (i.e. FPS is not an issue).
  • Opacity masks.
  • Pixel shaders.
  • Software fallback (servers may or may not have a decent gfx card).
  • Possibility of being rendered offscreen.

As you can see it’s pretty simple stuff and WPF can manage it quite nicely except for the not-being-able-to-export-the-scene problem.

In particular I don’t need many of the things usually needed in game development. So bearing that in mind, would you choose XNA or SlimDX? The non-rendering portion of the code is already written in C#, so want to stick with that.

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  1. Editorial Team
    Editorial Team
    2026-05-14T23:21:06+00:00Added an answer on May 14, 2026 at 11:21 pm

    I haven’t used SlimDX, but based on my experience with XNA and reading about SlimDX’s objective. I’d suggest SlimDX. XNA while it can be used for other things is primarily a Game Engine, not a Rendering Engine. It’s got lots of specific optimizations & methodology geared towards Games.

    Also, XNA likes to pre-build it’s resources into DirectX Files (.x) if you’re working with dynamic files, I think SlimDX is the best choice for you.

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