I really have no problem with SDL in C , but it’s kind of tiring. Using structs doing stuff without classes, or worse, having to wrap the functions up in a class yourself etc. I was wondering whether there was a good , mature , well-designed (i.e NO Macros , using templates and the STL) wrapper (binding?) for SDL?
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SDLmm is a C++ wrapper for SDL. I’m not sure when it was last updated though and I can’t vouch for the style of C++ used either.