Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1031723
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T13:58:28+00:00 2026-05-16T13:58:28+00:00

I recently released a game on the Android market. It seems to be working

  • 0

I recently released a game on the Android market. It seems to be working fine for most people, but everyone using a Samsung Galaxy S is reporting the same problem: The graphics for the game are not being drawn on screen (though they appear to be present, sound effects are still generated). The game uses a SurfaceView to draw the various elements from PNG graphics, and everything is scaled so that it will work on any resolution. I don’t have a Galaxy S, so debugging is quite hard, can anyone who’s had experience developing on a Galaxy S let me know if they found any particular quirks with the device?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T13:58:29+00:00Added an answer on May 16, 2026 at 1:58 pm

    try loading the files in a loading screen to memory first and only then play the game.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I released a game on the android market recently and got my first error
I had recently released an Android game in google play and I received a
We have recently released an application on Android Market place in stats it is
I am using the recently released MVC 4 Beta (4.0.20126.16343) and am working on
I've seen the experimental API for using Bluetooth has been recently released and I
I'm working on my own open-source project. I've recently released the first workable version
I tried the recently released generators yesterday but I came across a problem. I
I have recently released an app on Google play see here When using Google
Recently I have been developing a small OpenGL game. Everything in it runs fine
Android 2.3 was recently released last night. So naturally I tried my app on

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.