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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T08:33:02+00:00 2026-06-14T08:33:02+00:00

I recently started with android game programming. I feel OK to work with OpenGL

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I recently started with android game programming. I feel OK to work with OpenGL java. I can develop games without using other frameworks like unity3d and many others.

I feel if i start to use any framework it will make my work fast. But when come to performance i discovered that the frameworks burn out resources ….

Do I really need to choose any framework for android game development? If yes what will be the best bet (best in free & best paid)

Thanks alot for reading out and responding

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  1. Editorial Team
    Editorial Team
    2026-06-14T08:33:04+00:00Added an answer on June 14, 2026 at 8:33 am

    Engines and frameworks to create games for Android:

    • Unity 3D Android / IOS (300$) (nice if you can afford it) EDIT: It’s for free now :).
    • AndEngine http://www.andengine.org/blog/
    • LibGDX http://code.google.com/p/libgdx/ <– I prefer this one
    • angle http://code.google.com/p/angle/
    • Rokon http://www.rokonandroid.com/
    • SHIVA http://www.stonetrip.com/

    You don’t have to choose a framework. But it’s hard work to create a game for android. When you want to write a 3D game I hope you know what you’re doing. It’s almost impossible to write high quality 3D games by yourself (enjoy drawing 3D models and optimizing your code.). Thats why I stay with 2D for now.

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