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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T01:48:03+00:00 2026-05-26T01:48:03+00:00

I recently switched over to the new Parallels Desktop Version from VMWare. I am

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I recently switched over to the new Parallels Desktop Version from VMWare. I am working on MacOSX and develop with Visual Studio (C++), because I have to do an OpenGL Windows Game for my University Coursework. The problem is that the header/library files of OpenGL are only OpenGL 1.1, so I can’t work on my FXAA GLSL Shader implementation.
The Windows VM has a certain Parallels Destop specific driver for the graphics, as far as I know, so is there a way to get the OpenGL2.1 features working within the VM?

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  1. Editorial Team
    Editorial Team
    2026-05-26T01:48:03+00:00Added an answer on May 26, 2026 at 1:48 am

    In order to use OpenGL>1.1 on Windows, you need to use GLee, GLEW or similar library.

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