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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T21:52:54+00:00 2026-05-13T21:52:54+00:00

I resized an image using Java2D Graphics class. But it doesn’t look right. BufferedImage

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I resized an image using Java2D Graphics class. But it doesn’t look right.

    BufferedImage resizedImage = new BufferedImage(IMG_WIDTH, IMG_HEIGHT, type);
    Graphics2D g = resizedImage.createGraphics();
    g.drawImage(originalImage, 0, 0, IMG_WIDTH, IMG_HEIGHT, null);
    g.dispose();

Is it possible to scale an image without introducing artifacts?

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  1. Editorial Team
    Editorial Team
    2026-05-13T21:52:54+00:00Added an answer on May 13, 2026 at 9:52 pm

    Bitmap graphics do not scale well, generally speaking. Degradation is particularly notable when you increase the size of the image, but even scaling down can introduce undesirable artifacts especially if not scaling by integral factors.

    The best solution, if you need multiple sizes of a single image for display, is to either use vector* graphics or take the highest fidelity bitmap you have and scale down, and by integral factors.

    *Note that vector graphics aren’t an option for photographs and the like.

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