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Home/ Questions/Q 3339242
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T00:28:10+00:00 2026-05-18T00:28:10+00:00

I saw the following code: http://sourcemaking.com/design_patterns/singleton/cpp/1 class GlobalClass { private: int m_value; static GlobalClass

  • 0

I saw the following code:
http://sourcemaking.com/design_patterns/singleton/cpp/1

class GlobalClass
{
private:
    int m_value;
    static GlobalClass *s_instance;
    GlobalClass(int v = 0)
    {
        m_value = v;
    }
public:
    int get_value()
    {
        return m_value;
    }
    void set_value(int v)
    {
        m_value = v;
    }
    static GlobalClass *instance()
    {
        if (!s_instance)
            s_instance = new GlobalClass;
        return s_instance;
    }
};

GlobalClass *GlobalClass::s_instance = 0;

void foo(void)
{
    GlobalClass::instance()->set_value(1); // static variable calls non-static functions
    cout << "foo: global_ptr is " << GlobalClass::instance()->get_value() << '\n';
}

As I know (please correct me if I am wrong here),

  1. Static functions can only access(write/read) static member variables

  2. Non-Static functions can access(write/read) static member variables

Based on above sample, it seems that a static variable can access non-static functions.
Is this correct?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T00:28:11+00:00Added an answer on May 18, 2026 at 12:28 am

    Variables don’t call anything

    (This doesn’t really address the sample code, but it corrects a misconception in the two “rules” listed beneath the code)

    A static member function is a member, and can access all public, protected, and private members of its class, both static and instance.

    However, static member functions have no this pointer, so to access an instance member, the instance needs to be specified.

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