I saw this question on SO about casting, and the answer specifically mentioned numeric types. I thought I understood this till now, when I have to do it.
I have two int’s I want to add, divide by two and save to another int. So I create a temporary variable called ‘bucket’ that’s one datatype bigger, add the two ints and shift right by one.
I’ve come up with several ways to do this, all seem to work, but several are, I think, unnecessary. Please look this over and let me know where I misunderstood K&R.
Case1:
bucket = ( (long) ADCBUF0 + (long) ADCBUF7) >> 1;
rem_volt = bucket;
Case 2:
bucket = ( (long) ADCBUF1 + (long) ADCBUF8) >> 1;
loc_volt = (unsigned int) bucket;
Case 3:
bucket = (long) ADCBUF2 + (long) ADCBUF9;
current = (unsigned int) (bucket >> 1);
Case 4:
bucket = ADCBUF3 + ADCBUFA;
dac_A = (unsigned int) (bucket >> 1);
Case 5:
bucket = (long) (ADCBUF4 + ADCBUFB) >> 1;
dac_B = (unsigned int) bucket;
I think Case 4 or Case 5 is the correct way to do this, since Case 1 implicitly casts a long to an int, Case 2 I think is right, but more typing, Case 3 I think uneccessarily casts the ints to longs when only their sum needs to be cast.
Thanks for your thoughts.
EDIT:
Thanks for the comments so far! To clarify, I am being sloppy about the unsigned vs signed, they should all be unsigned. I am trying to avoid an overflow on the addition. My long is 2 bytes bigger than my int. (So it’s really much bigger than needed, I could just check the overflow bit.) I’m working on an embedded platform, I will never port this (I swear!) but I am trying to consider whomever comes after me and tries to puzzle out what I’m doing, so I’ll use the divide by 2 rather than the bitshift.
You don’t provide some important details, but under some reasonable assumptions it is 4 and 5 that are broken, while 1-3 are fairly OK.
I assume that you are insisting on the use of bigger intermediate integral type because you want to avoid overflow on addition. It is also not clear whether you are working with signed on unsigned types and why your are mixing them like that.
Anyway, the minimal proper way to perform the addition and shift would be
Switching to bigger type in just one operand is sufficient. Of course, you can keep both casts if you like the more “symmetrical” look better.
Or you can do it without any casts at all (assuming that
bucketis declared with “bigger” type)As for the final assignment, if the recipient is an
unsigned intby itself (this is completely unclear from your question), there’s no real need for any cast, unless you are trying to suppress the compiler warnings. I assume that it is anunsigned int. In that case justwill work. If it is not an
unsigned int, then the explicit cast might make a difference, but there no way to say, until you provide this important detail.It doesn’t matter where you do the shift in your case (in the first or in the second statement), again, if
buckethas “bigger” type. Ifbucketis declared with the same type as theADC...variables, then the shift must be done early (in the first expression).As for your variants: 1 is OK, but the second cast is technically redundant (matter of style). 2 is OK, with two excessive casts. 3 is also OK, with an excessive cast. 4 is broken, since it doesn’t protect from overflow (if that was your intent). 5 is broken in the same way.
In other words, out of all your variants number 1 looks the best (again, assuming that the cast to
unsigned intis redundant).P.S. If you want to divide something by 2, the most reasonable way to do it is to use the division operator
/and the constant2as a divisor. There’s no meaningful reason to bring any shifts into the picture.Also Matthew Slattery in his answer provided a non-overflowing way to calculate the average using bit-twiddling operations. It can also be done in another, (arguably) more readable way through
or, if you prefer the bit-twiddling approach