Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9266923
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 18, 20262026-06-18T14:25:47+00:00 2026-06-18T14:25:47+00:00

I send some data over Bonjour: NSString *songString = [NSString stringWithFormat:@sn:%@, [bHelp song]]; NSString

  • 0

I send some data over Bonjour:

NSString *songString = [NSString stringWithFormat:@"sn:%@", [bHelp song]];
NSString *artistString = [NSString stringWithFormat:@"an:%@", [bHelp artist]];
NSData *imageData = [self PNGRepresentationOfImage:[bHelp getArtwork]];
NSData *songData = [songString dataUsingEncoding:NSUTF8StringEncoding];
NSData *artistData = [artistString dataUsingEncoding:NSUTF8StringEncoding];
[self.server sendData:songData error:nil];
[self.server sendData:artistData error:nil];
[self.server sendData:imageData error:nil];

Then receive it:

NSString *message = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
UIImage *image = [[UIImage alloc] initWithData:data];
if (message != nil) {
    NSLog(message);
    if ([message hasPrefix:@"sn:"]) {
        _songName = [message stringByReplacingOccurrencesOfString:@"sn:" withString:@""];
    } else if ([message hasPrefix:@"an:"]) {
        _artistName = [message stringByReplacingOccurrencesOfString:@"an:" withString:@""];
    }
    return;
}

if (image != nil) {
    self.albumImage = image;
    return;
}

But songData, artistData, and imageData are all received as one. An example would be: sn:BURN IT DOWNan:Linkin Park

If I send imageData first, it never recognizes songData and artistData. If I send imageData last, songData and artistData are mushed together and imageData is never recognized.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-18T14:25:48+00:00Added an answer on June 18, 2026 at 2:25 pm

    It appears you just send a series of bytes with no delimiter or indicator of the data size. If you want to send multiple chunks of data like you are, you need a way to tell where one chunk ends and the next starts.

    One common approach would be to send a length, then the data. The length would be the number of bytes and this would always be 4 or 8 bytes. This would all be handled in the sendData:error: method.

    On the receiving end you would read the 4 or 8 bytes representing the length, then you would read length bytes.

    In the end, you would send the following data:

    1. song data length
    2. song data
    3. artist data length
    4. artist data
    5. image data length
    6. image data
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am trying to send some data to a LED display that works over
I'm writing some C++ code that will have to send data over TCP/IP. I
I'm trying to send some small data over UDP using the AsyncUdpSocket library .
I am trying to send some data to a LCD display that works over
I need to send some left-over data to server when my app starts, so
I want to send some binary data over via GET using the Indy components.
I'm writing some code to serialize some data to send it over the network.
Host_A tries to send some data to Host_B over TCP. Host_B is listening on
I am looking for a way to periodically send some data over all clients
I have a requirement to send some 100 bytes data over internet .My machine

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.